
Book
Designing Games
A Guide to Engineering Experiences
Tynan Sylvester
O'Reilly Media · Print & ebook · March 26, 2013
Reading lane: Game Dev
Ready to give your design skills a real boost?
At a Glance
Why This Clicks
Designing for Feeling
Explore how mechanics, fiction, and pacing work together to create emotionally charged play.
Come here for
- A clear-eyed look at the craft behind immersive game experiences
- Ideas for joining narrative and interactivity without losing either
Expect
- Practical attention to teamwork, iteration, and avoiding creative dead ends
- Examples spanning player motivation, multiplayer, and market positioning
Book Details
- Authors
- Tynan Sylvester
- Publisher
- O'Reilly Media
- Published
- March 26, 2013
- Format
- Print & ebook
- Theme
- Game Dev · Human-Computer Interaction
- Reading lane
- Game Dev
Affinity
Publisher Categories
Game Dev
COMPUTERS / Interactive & Multimedia
Video & Animation
Human-Computer Interaction
About This Book
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ??s hit video games. Youâ??ll learn principles and practices for crafting games that generate emotionally charged experiencesâ??a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your pro...
Read full description
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