
Book
The Art of Game Design
A Book of Lenses
Jesse Schell
Taylor & Francis · Print & ebook · August 27, 2019
Reading lane: Game Dev
At a Glance
Why This Clicks
Design From Many Angles
Explore game design through practical principles and questions that keep a project open to fresh perspectives.
Come here for
- Connect lessons from classic games to video game design
- Find a question-led way to examine your design
Expect
- Step-by-step guidance through the design process
- Examples spanning classic games, modern titles, VR, and AR
Book Details
- Authors
- Jesse Schell
- Publisher
- Taylor & Francis
- Published
- August 27, 2019
- Format
- Print & ebook
- Theme
- Game Dev · Human-Computer Interaction
- Reading lane
- Game Dev
Affinity
Publisher Categories
Game Dev
Programming Basics
About This Book
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of...
Read full description
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