{"schema_version":"bf_book_companion_v1","release_id":"20261010T034321Z-reviewed-full-unique-works","book":{"amazon_purchase_url":"https://www.amazon.com/dp/1250183561?tag=bookfrontie00-20","asin":"1250183561","authors":["Dustin Hansen"],"book_id":"9781250183569","canonical_url":"https://bookfrontier.com/books/the-greatest-stories-ever-played-9781250183569","cover_image_url":"https://img.bookfrontier.com/9781250183569.jpg?v=a8e80238e7d5ab9b","description":"In this fun and informative YA Non-fiction title, Dustin Hansen, author of Game On! , a self-confessed video game addict with over 20-years experience in the gaming industry, examines the storytelling skills shown in some of the most beloved and moving games of all time. We all know that video games are fun, but can a video game make you cry? Can it tell you a powerful love story? Can a video game make you think differently about war? About the environment? About the choices you make? Whether it's playing through blockbuster-esque adventures (Uncharted, God of War, The Last of Us), diving deep into hidden bits of story and lore (Red Dead Redemption II, Bioshock, Journey) or building relationships that change the fate of the world itself (Persona 5, Undertale), video games are bringing stories to life in ways that are immediate, interactive and immersive. Focusing on some of the best, most memorable, experiences in gaming, The Greatest Stories Ever Played, examines the relationship between gaming and storytelling in a new way.","forthcoming":false,"isbn13":"9781250183569","publication_date":"20220412","publisher":"Feiwel &amp; Friends","slug":"the-greatest-stories-ever-played","subtitle":"Video Games and the Evolution of Storytelling","title":"The Greatest Stories Ever Played"},"discovery":{"categories":{"all":[{"bisac_code":"COM012040","confidence_band":"medium","label":"Game Dev","score":0.7858,"source":"bisac_hint_model"},{"bisac_code":"YAN013010","confidence_band":"medium","label":"Games & Entertainment Tech","score":0.7699,"source":"bisac_hint_model"},{"bisac_code":"JUV032040","confidence_band":"medium","label":"Games","score":0.725,"source":"bisac_hint_model"}],"hint":[{"bisac_code":"COM012040","confidence_band":"medium","label":"Game Dev","score":0.7858,"source":"bisac_hint_model"},{"bisac_code":"YAN013010","confidence_band":"medium","label":"Games & Entertainment Tech","score":0.7699,"source":"bisac_hint_model"},{"bisac_code":"JUV032040","confidence_band":"medium","label":"Games","score":0.725,"source":"bisac_hint_model"}],"publisher":[{"bisac_code":"YAN013010","confidence_band":"high","label":"Games & Entertainment Tech","score":1,"source":"onix_publisher_code"},{"bisac_code":"YAN021000","confidence_band":"high","label":"Games & Activities","score":1,"source":"onix_publisher_code"},{"bisac_code":"YAN035000","confidence_band":"high","label":"Media Studies for Teens","score":1,"source":"onix_publisher_code"}]},"genres":[{"label":"Game Dev","score":0.7858,"slug":"game-dev"},{"label":"Games & Entertainment Tech","score":0.7699,"slug":"games-entertainment-tech"},{"label":"Games","score":0.725,"slug":"games"}],"reader_fit":["YA readers interested in how video games tell stories","Readers curious about games’ emotional impact and ideas"],"related_lists":[],"series":null,"similar_books":[{"authors":["Dustin Hansen"],"book_id":"9781250294456","cover_image_url":"https://img.bookfrontier.com/9781250294456.jpg?v=f7b9519c91970ef0","score":0.8072,"title":"Game On!","url":"https://bookfrontier.com/books/9781250294456"},{"authors":["Jason Schreier"],"book_id":"9780062651235","cover_image_url":"https://img.bookfrontier.com/9780062651235.jpg?v=37f7985bb90e98e5","score":0.7343,"title":"Blood, Sweat, and Pixels","url":"https://bookfrontier.com/books/9780062651235"},{"authors":["Keza MacDonald"],"book_id":"9780593802687","cover_image_url":"https://img.bookfrontier.com/9780593802687.jpg?v=1c2f0bf14f069f47","score":0.7137,"title":"Super Nintendo","url":"https://bookfrontier.com/books/9780593802687"}],"topics":[{"evidence_refs":["keyword:video game history"],"label":"History","score":0.4536,"slug":"history"},{"evidence_refs":["keyword:final fantasy vii"],"label":"Fantasy","score":0.1342,"slug":"fantasy"},{"evidence_refs":["keyword:japanese role playing games"],"label":"Japanese","score":0.0552,"slug":"japanese"},{"evidence_refs":["keyword:video game writing"],"label":"Writing","score":0.051,"slug":"writing"},{"evidence_refs":["keyword:japanese role playing games"],"label":"Games","score":0.0314,"slug":"games"}],"what_you_get":["Themes: Video games as storytelling, Emotional impact of games, Interactive, immersive stories.","Themes: History, Fantasy, Japanese.","Reading lane: Game Dev and Games & Entertainment Tech."]},"llm_signals":{"confidence":0.9,"pacing":"unknown","reader_fit":["YA readers interested in how video games tell stories","Readers curious about games’ emotional impact and ideas"],"themes":["Video games as storytelling","Emotional impact of games","Interactive, immersive stories"],"tropes":[]},"source_presence":{"amazon":true,"book_detail":true,"goodreads":true,"llm_signals":true,"similarity_seed":true},"stats":{"amazon_ratings_count":21,"goodreads_ratings_count":182,"goodreads_reviews_count":38,"quality_score":0.8924}}