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The Design of Everyday Things by Don Norman

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The Design of Everyday Things

Paperback – Illustrated, November 5, 2013

Don Norman, Donald A. Norman

Basic Books · Paperback · November 5, 2013

Reading lane: Product Design

The essential guide to human-centered design “Even more relevant today than it was when first published.”—Tim Brown, CEO, IDEO Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door.

At a Glance

Who It's For

Good for readers interested in product design and usabilityThose curious about cognitive psychology's role in design

Book Details

Authors
Don Norman, Donald A. Norman
Publisher
Basic Books
Published
November 5, 2013
Format
Paperback
Theme
Product Design · Commercial Graphic Design
Reading lane
Product Design

Affinity

Publisher Categories

  • Retailing

  • Design History

  • DESIGN / Product

  • Applied Psychology

About This Book

The essential guide to human-centered design “Even more relevant today than it was when first published.”—Tim Brown, CEO, IDEO Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range f...

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The essential guide to human-centered design “Even more relevant today than it was when first published.”—Tim Brown, CEO, IDEO Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them.

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